Dr Bruce Wiggins
Position: Lecturer in Electronics and Sound
College: College of Engineering and Technology
Subject area: Electrical and Electronic Engineering, Music and Media Technology
I graduated with a 1st class honours in Music Technology and Audio System Design from the University of Derby in 1999. My interest in audio signal processing spurred me to continue at Derby completing my PhD entitled “An Investigation into the Real-time Manipulation and Control of 3D Sound Fields” in 2004 where I solved the problem of generating Ambisonic decoders for irregular speaker arrays and also carried out work on binaural/transaural reproduction systems. I'm now a lecturer in the Department of Electronics, Computing and Mathematics in the College of Engineering and Technology where I teach electronics, audio programming and digital signal processing which are all fed from my continuing research interests in Ambisonic surround sound systems earning me excellence awards for my promising research in 2005/6, my application of technology in 2006/7 and excellence in learning, teaching and assessment in 2007/8. My work on Ambisonics was also featured as an Impact Case Study in REF2014, which can be found here.
Lecturer on the courses:
- MSc Audio Engineering
- MA Music Production
- BSc (Hons) Electrical and Electronic Engineering
- BSc (Hons) Music Technology and Production
- BSc (Hons) Sound, Light and Live Event Technology
- BA (Hons) Popular Music and Music Technology
Module leader for the modules:
- Computing and Communications Technology (Level 5)
- Audio Digital Signal Processing (Level 6)
- Multi-Channel Sound System Design (Level 6)
- Audio Software Engineering (Level 7)
- Advanced Surround Sound Systems (Level 7)
Also contributes to the modules:
- Computer Music Systems
- Multichannel Sound and Auditory Perception
- Audio Innovation
- Independent Studies
Have previously led the modules:
- Analogue and Digital Electronics
- Signal and Circuit Analysis Techniques
- Real-time Software Engineering (MSc)
- Information Technology and Electronic CAD
- Musical Applications Programming
- Audio Systems Technology
Audio Digital Signal Processing. Surround Sound Algorithmic research including work on Ambisonics, binaural and transaural approaches. Use of Heuristic Methods in the optimisation of multi-speaker decodes.
- Fellow of the Higher Education Academy
- Member of the Audio Engineering Society
- BSc (Hons) Music Technology and Audio Systems Design, University of Derby
- Postgraduate Certificate in Learning & Teaching in Higher Education, University of Derby
- PhD on The Real-Time Manipulation and Control of Three-Dimensional Sound Fields, University of Derby
- McKenzie, I., Lennox, P. and Wiggins, B. (2015). Inside-Outside: 3-D music through Tissue conduction. International Conference on the Multimodal Experience of Music, Sheffield, UK.
- Wiggins, B. (2014). Improved Spatial Audio from Ambisonic Surround Sound Software. Impact Case Study submitted to the Research Excellence Framework (REF) 2014.
- McKenzie, I., Lennox, P. and Wiggins, B. (2014). Tissue-conducted Spatial Sound fields. Proceedings of the Institute of Acoustics, 36(2).
- McKenzie, I., Lennox, P. and Wiggins, B. (2014). Hearing Without Ears. In: 20th International Conference on Auditory Display (ICAD2014). New York, NY: Georgia Institute of Technology International Community for Auditory Display.
- Wiggins, B. Spenceley, T. (2009) Distance Coding and Performance of the Mark 5 and ST350 Soundfield Microphones and their Suitability for Ambisonic Reproduction. Reproduced Sound 25, Institute of Acoustics, Vol. 31. Pt 4.
- Wiggins, B. (2008) Has Ambisonics Come of Age? Reproduced Sound 24 - Proceedings of the Institute of Acoustics, Vol 30. Pt 6.
- Wiggins, B. (2007) The Generation of Panning Laws for Irregular Speaker Arrays Using Heuristic Methods. Proceedings of the 31st International AES conference, London, UK.
- Wiggins, B. Paterson-Stephens, I., Lowndes, V., Berry, S. (2003)The Design and Optimisation of Surround Sound Decoders Using Heuristic Methods. Proceedings of UKSim 2003, Conference of the UK Simulation Societyp.106-114.
- Schillebeeckx, P. Wiggins, B., Paterson-Stephens, I. (2001) Using Matlab/Simulink as an implementation tool for Multi-Channel Surround Sound. Proceedings of the 19th International AES conference on Surround Sound, Germany, p. 366-372.
- Wiggins, B. Paterson-Stephens, I., Schillebeeckx, P. (2001) The analysis of multi-channel sound reproduction algorithms using HRTF data. 19th International AES Surround Sound Convention, Germany, p. 111-123.
- Paterson-Stephens, I; Wiggins, B; Denormal numbers in floating-point processor applications, GlobalDSP On-line Journal July 2003.
- Paterson-Stephens, I; Wiggins, B; Quadrature filtering using an optimised Hilbert transform, GlobalDSP On-line Journal March 2003
- Wiggins, B. (2004), An Investigation into the Real-time Manipulation and Control of Three-dimensional Sound Fields, PhD thesis, University of Derby, Derby, UK.
Other public output (reports, exhibitions)
- Wiggins, B., Lennox P., Flat Worm - 2.5D. 12 speaker 1st and 2nd order Ambisonic installation demonstration, Maxis festival, 2003.
- Wiggins, B., Lennox, P., Worm - Real-time 32 speaker 1st and 2nd order Ambisonic installation demonstration, Maxis festival, 2002.
- Wiggins, B. (2015) AmbiFreeverb 2 - Ambisonic 3D Reverb Plug-in Talk and Demonstration. Sounds in Space Research Symposium, Creative Technologies Research Group, University of Derby, UK
- Wiggins, B. (2014) Practical Ambisonics, the Pros, Cons and Pitfalls of 3D Audio. Invited speaker at Sound Recording Techniques, Organised by the Musical Acoustics and Electroacoustics Group Sound Recording Techniques and their influences on Musical Composition, Interpretation, Performance and Appreciation, MediaCityUK, Salford, UK
- Wiggins, B. (2012) Practical Ambisonics. Invited speaker at Institute of Acoustics’ Reproduced Sound 2012, Brighton, UK.
- Wiggins, B. (2012) Practical Ambisonics. Invited speaker at 15th International Conference on Digital Audio Effects Conference (DAFx-12), University of York, UK
- Wiggins, B. (2012) Future-proof surround sound mixing using Ambisonics and Reaper. 25th AES UK Conference: Spatial Audio in Today’s 3D World in association with the 4th International Symposium on Ambisonics and Spherical Acoustics, University of York, UK
- Wiggins, B. (2012) Bringing Audio to [Ambisonic] Order. Invited speaker at COMPASS (Centre for Composition and Associated Studies), Univerversity of Birmingham, UK.
- Wiggins, B., Spenceley, T. (2009) Distance coding and performance of the mark 5 and st350 SoundField microphones and their suitability for Ambisonic reproduction.Reproduced Sound 25 – Proceeding of the Institute of Acoustics, Vol 31, Pt 4.
- Wiggins, B. (2009) Future Proof Surround Sound Mixing Using Ambisonics.Presentation given at the Forum for Innovation in Music Production and Composition, Leeds College of Music, UK
- Wiggins, B. Spenceley, T. (2009) Distance Coding and Performance of the Mark 5 and ST350 Soundfield Microphones and their Suitability for Ambisonic Reproduction. Presentation given at Institute of Acoustics' Reproduced Sound 25 International Conference.
- Wiggins, B. (2009) Future Proof Surround Sound Mixing Using Ambisonics. Presentation given at the Forum for Innovation in Music Production and Composition, Leeds College of Music, UK
- Wiggins, B. (2008) Has Ambisonics Come of Age? Presentation given at the Institute of Acoustics' Reproduced Sound 24 Internatinoal Conference
- Wiggins, B. (2007) The Generation of Panning Laws for Irregular Speaker Arrays Using Heuristic Methods.Presentation given at 31st International AES conference, London, UK.
- Wiggins, B. (2008) Screencasts for Education using BB Flashback and Adobe Captivate. Presentation given at Faculty of Arts, Design and Technology Teaching, Learning and Assessment conference, Derby, UK.
Teaching Informed by Research Projects
2006/7 & 2007/8 - SPARG True Multi-channel Mixing Environment. The Signal Processing Applications Research Group has carried out much research into the field of hierarchical multi-channel audio platforms and algorithms (e.g. see the PDF here ). However, all current audio mixing and editing software is 'hard wired' to utilise only a fixed number of speakers and with internal workings predicated on stereo mixing paradigms making any true, flexible multi-channel sound mixing problematic at best. This project is carrying out the implementation and documenting of a true hierarchical, flexible, mixing environment using the already established, permanent Multi-channel Sound Research Lab at the University of Derby. Our KRK Multi-channel Sound Lab consists of 30 speakers and four subs allowing for full 3D audio creation and audition. Custom software to drive the various speaker arrays available in the lab (the WigWear Ambisonic Plug-ins) have been constructed and hosted on music production software (such as Reaper -www.reaper.fm and Audiomulch - www.audiomulch.com) in order to allow for the creative use of the system using a convenient and familiar workflow. This work is currently being fed into a number of undergraduate modules allowing our students to create cutting edge, future proof, audio presentations. The outcomes of this work were presented at the Institute of Acoustics' Reproduced Sound 24 International Conference. Posters were also presented at two University of Derby Learning, Teaching and Assessment Conferences.
- SPARG true multi channel mixing environment Poster 1
- SPARG true multi channel mixing environment Poster 2
2008/9 - Novel Human Computer Interaction Development. Following the recent success of the Multi-media Applications project 'Wii are the Music makers' which resulted in local news and radio coverage along with a stand prepared for the 'NanoWhat' event, this projects aim was to both develop novel human computer interfaces and embed this work both into performance (the use of) and technical teaching content (the development of) using cheap, readily available materials which will allow more intuitive control of audio and lighting/show control software (such as Wii controllers and web cams, for example, costing around £20 each to create multi-touch and motion sensing controllers which would normally cost over £2000 each).
The work combined the use of hardware such as webcams, wii controllers and mobile phones along with available software (such as glovepie http://carl.kenner.googlepages.com/glovepie and eyesweb and custom written Java applications in order to create flexible, wireless, powerful and intuitive human computer interaction devices which will be used to control various audio/video/lighting parameters in different ways. For example, the motion of someone walking across a stage could be used to control the virtual position of a sound source, or wii controllers handed around the audience to remix audio loops in real-time.
Both the technical and artistic outcomes of this work were presented at the Forum for Innovation in Music Production and Composition, Leeds College of Music, UK. A poster was also presented at the University of Derby Learning, Teaching and Assessment Conference.
Research Inspired Curriculum Fund Projects
2007/8 - The simulation of distance in multi-channel audio. This project was to carry out the necessary research to firstly ascertain what it is the SoundField mics are recording in order to encode distance. This was tested using our SoundField microphones in combination with the software packages Adobe Audition 3 and the Aurora audio testing plug-in suite. The results can then be used to create a plug-in for standard audio packages (a VST plug-in) to correctly encode distance cues with the panning information. The work will also feed into SPARG's previous research as it can also be used in the calibration of the Ambisonic decoders that have already been created by as distance compensation can then be setup to take into account a) what distance the SoundField mics were calibrated at (i.e. where their 'focal distance' is set to), and b) the distance at which the speakers are. This work was presented at Institute of Acoustics' Reproduced Sound 25 International Conference and the University of Derby's Annual Research Conference.
Wigware Plug-in Suite (Windows and Mac)
Wigware Ambisonic Decoder (WAD)
This program now comes in two flavours, as a Direct Show filter and a VST plugin. The Direct Show Filter allows any Direct Show capable audio player software (such as Windows Media Player) the ability to read and decode B-format wave files (the format of which is specified here on Richard Dobson's web page - details on the Waveformat extensible file format used can be found on Microsofts web site here - details on Ambisonics can be found here).
The VST version comes in 1st and 2nd order versions (3rd and 4th order versions to follow) and allows you to alter the polar patterns of the speaker feeds either across the whole frequency range or using 'Shelf Filters' with a variable cut-off. Both of the VST plugins will derive outputs for a standard ITU 5 speaker array, with higher orders giving better frontal resolution.
Check my personal website (www.brucewiggins.co.uk) for updates to this software:
- VST (PC) 1st Order Ambisonic Decoding Plug-ins (5.0 and regular decoders are now separate) - v0.7
- VST (PC) 2nd Order Ambisonic Decoding Plug-in - v0.4
- VST (Mac) 1st Order Ambisonic Decoder Plug-ins
- 1st Order Windows Media Player Plug-in (Direct Show Filter) - v0.3.2
- Square decoder
- ITU 5 Speaker decoder
- Hexagon with a speaker at 0 degrees decoder
- Hexagon without a speaker at 0 degrees decoder
- Octagon with a speaker at 0 degrees decoder
- Octagon without a speaker at 0 degrees decoder
- with-height eight speaker Cube decoder
Wigware Ambisonic Panner (mono to 1st and 2nd order)
Panning plug-in taking mono in, and passing out 1st or 2nd order B-format. These currently include near-field compensation and distance filters, but the panning only currently works on the surface of the sphere. These have been released early due to issues found with currently available Ambisonic encoders.
- VST (PC) 1st and 2nd order Ambisonic Panning Plug-ins - v0.7
- VST (Mac) 1st Order Ambisonic Panning Plug-ins
Wigware Ambisonic Reverb (1st Order....2nd order coming soon)
A simple, recursive, 4-channel, reverb plug-in. Perfect for 1st order Ambisonics.
- Designed the 32 speaker Ambisonic Decoder now found in the Royal Opera House.
- Ambisonic Decoder design and implementation for Dolby Labs.
- Ambisonic Decoder design and analysis for SoundField Ltd.
- Audio extraction and real-time spatialisation software development for Funktion One.
- Matrix surround decoder development for Dallas Masters.