Course details

Study options

Full-time: 3 Years

UK/EU fee

£9,250 per year* (2020/21)

International fee

£14,045 per year (2020/21)

UCAS points

120 (September 2020 entry)

UCAS code

H642

Course level

Undergraduate

Qualification

BSc (Hons)

Start date

September

Location

Markeaton Street, Derby Campus

If you do not achieve the typical entry points required, you may want to consider studying this course with foundation year.

View with foundation year optionView with foundation year option

Course description

Interested in an action-packed career at the cutting edge of outside broadcasting, live events and sports coverage? This distinctive degree gives you genuine industry experience and all the skills and knowledge you need.   

 

 

Find out more about the exciting projects being undertaken by staff and students in our Entertainment Engineering specialist subject group.

If you have the potential and ambition to study with us, but feel you’re not quite ready to join the BSc (Hons) Broadcast Engineering and Live Event Technology right now, why not consider taking this course with a foundation year?

Why you should study Entertainment Engineering at the University of Derby

Broadcast engineering is a constantly evolving area that requires highly skilled professionals who can keep up with the introduction of new technologies and techniques. This course prepares you to meet that challenge and chart a successful career path in the industry.

A unique approach

Our BSc (Hons) Broadcast Engineering and Live Event Technology takes a unique approach to fostering future talent for the industry. Because part of your time will be spent at an outside broadcast firm, with teaching by current engineers in the industry, your qualification will set you apart from other university graduates.

Broadcast engineering includes outside broadcast, live events coverage, sports coverage and pre/post production. Throughout the course, you will be involved in a wide range of exciting media productions, from sports broadcasting and performance production to interactive displays and video creation.

Dynamic learning experiences

You will study in the outstanding facilities at our Markeaton Street site and at Cloudbass, an industry leader in outside broadcast based in Derbyshire. Cloudbass works on high-profile projects spanning everything from sports coverage to awards ceremonies.

Your learning experience will be rich and varied. The course involves a mixture of taught classes, lectures, guided practical sessions, lab sessions, group discussion, studio-based independent learning, reflective journal making, broadcast site visits, research-based essays, presentations and a dissertation.

Cloudbass staff onsite
Students onsite at Cloudbass
Students onsite at Cloudbass looking at screens

Want to know more? Read our blog for all the latest news and views

What you will study

Industrial Placement YearIndustrial Placement YearYear 1Year 1Year 2Year 2Year 3Year 3

Code: 5CC886

Applied Professional Practice

This module provides a framework for the development of “lifelong learning” skills appropriate to all areas of professional practice; including objective setting, planning, negotiating, implementing, demonstrating and reflecting. The emphasis in this module is on the analysis and evaluation of the work completed within the organisation. This module also gives students an opportunity to relate their academic knowledge to the work environment.
40 Credits
core
Coursework

Code: 5CC887

Contemporary Issues in Professional Practice

Students need to be aware of the commercial realities and external factors that influence the success of an organisation. This module provides opportunities for students to acquire an understanding of contemporary issues that may impact on industrial and professional practices relevant to a career within their chosen discipline. During this period of work experience, students can gain a deeper appreciation of the responsibilities arising from both corporate and individual responses to such issues, thus enabling them to relate to the wider world when exploring a personal direction for potential career development.
20 Credits
core
Coursework

Code: 4EJ500

Analogue Digital Electronics

Electronics pervades almost every aspect of our society today, and is an essential aspect of the industrial, music and stage technology worlds. This module aims to introduce and develop knowledge and understanding of analogue and digital electronic principles and their application in a variety of industrially relevant circuits enabling you to predict and analyse the performance and function of both analogue and digital circuits. Analogue and digital circuit design techniques will be investigated resulting in you being able to design circuits to a given specification and function.
20 Credits
core
Exam
Coursework

Code: 4EJ503

Electronic and Mathematical Fundamentals

Music and media technologies have been enabled by the application of electronics which, if to be understood and experimented with fully, require an underlying knowledge and appreciation of electronic and mathematical fundamentals. This module aims to give students who are non-specialist in the module topic a non-threatening introduction to basic electrical and electronic concepts and systems. Students will assess the qualities and operation of filters and amplifiers with the use of basic electronic test equipment such as signal generators and oscilloscopes. Also basic electronic build and repair skills are introduced and enhanced by the build, commission and test of a simple audio device such as a headphone amplifier. In all aspects the module carries a bias towards audio applications. This module gives the student a good grounding in the technology used within music and media applications.
20 Credits
core
Exam
Coursework

Code: 4EJ504

Engineering Workshop

This module gives an introduction to the design, fabrication and commissioning processes of a basic electrical/ electronic engineering product. Basic electronic engineering skills such as soldering, wiring and use of electronic test gear are practiced leading on to printed circuit board (pcb) design, build and commission. These skills will then be used throughout your later studies culminating in the Independent Engineering Project in the final year.
20 Credits
core
Coursework

Code: 4EJ507

Sound Technology

This module aims to give students a clear introduction to the nature and behaviour of sound and the main principles of audio equipment design and operation. A technical approach is used, encouraging students to question ‘how does it work’. Audio specifications and calculations are considered to help make sense of datasheets and product specifications. Lectures will present theory supported by practical demonstrations. The practical sessions will allow students to explore how audio transducers work and assess their performance.
20 Credits
core
Exam
Coursework

Code: 4EJ508

Stagecraft

Regardless of the specific area of the Live Event Industry one chooses to work in there are a number of key skills that are invaluable. In this module, students will receive an introduction to a variety of practical skills and best practice required for the assembly and operation of sound, lighting and staging systems. Students will be given an awareness of basic Health and Safety principles. Personal Development Planning will be introduced. A combination of lectures, practical sessions and seminars will be used with an emphasis on the development of practical skills and safe working practices. Assessment will be by a combination of written reports and practical assessment.
20 Credits
core
Coursework

Code: 4EJ519

Introduction to Broadcast

This module seeks to engage you in television production in order to give you a good understanding of the principles, which can then be built upon later in the programme. By establishing the key needs of television production, you will be able to understand both the technical and creative requirements of television production and how to effectively integrate the two in a way that is scalable from small 1 camera events up to multi-camera live productions.
20 Credits
core
Exam
Coursework

Code: 5EJ504

Computing and Communication Technology

The entertainment industry relies heavily upon computing and communication technologies, and as technology professionals it is vital we understand the basic principles of computing, networking and communication systems. This module aims to develop such knowledge and understanding. The student will be able to discuss and compare the various solutions to a number of computing and networking problems and be able to write short computer programs. Furthermore, the principles of analogue and digital signal description, transmission and reception will be studied, with an emphasis on the application of such principles in live events. Lectures will be used to introduce and explore theory and application. Practical sessions will allow students to devise simple computer programmes and perform analytical investigations on communication systems.
20 Credits
core
Exam
Coursework

Code: 5EJ531

Broadcast Audio

This module introduces the student to the key engineering principles behind Broadcast audio. The production workflow of live event broadcast audio will be considered along with on site mixing, loudness limits, and microphone placement. Lectures will investigate the fundamentals of audio codecs and the numerous audio standards such Dolby. Other topic areas will include microphone choice/placement, on site logistics and fault finding. Consideration will be given to the employability of students with a view to updating their PDP.
20 Credits
core
Exam
Coursework

Code: 5EJ532

Broadcast Techniques 1

The increasing complexity of broadcast systems means that there is a requirement for engineers, technicians and operators to possess strong theoretical knowledge coupled with a commensurate professional, practical ability. In this module, you will gain a number of practical skills in the design, assembly, optimisation and operation of capture and production systems. Importance will be placed on problem solving and the interpretation of artistic and technical requirements for final production. Lectures will provide a means to introduce and explore the theoretical aspects of the module material, but the emphasis is upon the practical and transferable skills in capture and techniques for engineering broadcast systems.
20 Credits
core
Coursework

Code: 5EJ533

Broadcast Techniques 2

The increasing complexity of broadcast systems means that there is a requirement for engineers, technicians and operators to possess strong theoretical knowledge coupled with a commensurate professional, practical ability. In this module, you will expand on the practical skills and theoretical knowledge acquired in the Broadcast Techniques 1 module. Importance will be placed on problem solving and setup of outside broadcast vehicles, ranging from the operation of each station to the schematics design of the vehicles. Lectures will provide a means to introduce and explore the theoretical aspects of the module material, but the emphasis is upon the practical and transferable skills in capture and techniques for engineering broadcast systems.
20 Credits
core
Exam
Coursework

Code: 5EJ534

Signals, Compression and Data Flow

Within the field of broadcast engineering the knowledge of how signals flow and how to best manage compression engines is a rare and important asset. Within this module we will initially investigate the basic principles of video compression with respect to key video codecs in the industry. Lectures will include a breakdown of common signal interfaces such as 3G-SDI along with a historical aspect to provide a development context. The emerging topic of IP based production and 4K signal management will also be covered.
20 Credits
core
Exam
Coursework

Code: 5EJ509

Electronic Systems (Mode B)

Electronics pervades almost every aspect of our society today, and is an essential aspect of the industrial, music and stage technology worlds. With the widespread availability of sophisticated and customisable integrated circuits, most electronic design is now done at the system, rather than the component level. This module aims to give you the ability to recognise and apply important electronic sub-systems, and to combine them together to create useful and effective electronic systems. The module aims to build from a clear understanding of electronic principles, showing how these are implemented in current electronic technology. There will be a high dependence on exploring circuit characteristics through simulation. You will however also experience the building and configuring of physical circuits.
20 Credits
optional
Exam
Coursework

Code: 5EJ517

Video/Audio Production

The ability to combine different forms of media in a cohesive way is one of the main abilities that a true multimedia practitioner possesses. This module considers the separate media of audio and video before then exploring the issues surrounding the combination of these different media using a series of case studies supported by student project work. Students will be given the tools to enable them to evaluate critically a multimedia work. The skills thus gained will then be used to inform their production of original multimedia pieces. This activity will be supported by the development of practical skills and techniques in the planning, creation, capture, editing and delivery of integrated audio and video content.
20 Credits
optional
Coursework

Code: 6EJ532

Broadcast Practice

In the broadcast industry, the ability to interpret correctly a client’s needs and deliver an event that satisfies those needs is paramount. Many aspects of technical knowledge, interpersonal skills, and resource management must be applied, usually in the context of limited resources. Building upon the knowledge and skills gained in the previous modules, in this module you progress beyond theoretical knowledge and practical skills, to the management, design, and production of broadcast live events to professional standards. These events will be real, high-stakes productions with paying customers in a variety of locations. The synthesis of new design concepts and objectives will be fostered through the interpretation and outworking of performance scenarios.

Emphasis will be placed on individual and group evaluation and appraisal, and the ability to justify and defend technical and artistic choices will be encouraged. Consideration will be given to employability, lifelong learning, and career progression post-graduation.

More information
20 Credits
core
Coursework

Code: 6EJ539

Communication Systems and Digital Transmission

Digital communications are an essential aspect of society, and of broadcast and electronic engineering. This module introduces and explores digital communications systems, using broadcast systems as the primary vehicle of study.

Broadcast transmission systems are often referred to as the last leg of the broadcast chain; they take the produced content from the broadcast site and distribute it to the homes of millions of viewers either through radio waves (including satellite) cable or optical fibre. Lectures will introduce a theoretical understanding of current broadcast systems, including digital video broadcasting (DVB) standards. Laboratory-based sessions will evaluate the signals and error management of such signals. Site to site transmission will also be investigated for multi-site broadcasting, satellite links, direct IP (Internet Protocol) links and radio wireless connections.

More information
20 Credits
core
Exam
Coursework

Code: 6EJ994

Independent Technology Project

The Independent Project is a major element of accredited engineering or technical degree. It provides the necessary evidence that you are technically competent and capable of entering the world of work as a professional technologist. The aim is to develop your ability to work independently, in a chosen topic, using relevant technical design and development concepts, and analytical, test, measurement and evaluation techniques, in order to produce a finished artefact or product. You will be expected not merely to apply technical expertise, but also to exhibit other skills such as the ability to plan, manage and produce a significant technical piece of work.
40 Credits
core
Coursework

Code: 6EJ500

Audio Digital Signal Processing

Digital audio effects and processing are now commonplace in the studio and live event arena. If near-zero latency and hard real-time operation is required, then a dedicated DSP based implementation is necessary. This module aims to develop in you a high level of competence in advanced audio DSP system knowledge and audio algorithm development. The mathematical content will be limited to the essential and useful, reflecting current trends in algorithm and system development as appropriate to professionals in this field. Although focused on audio applications, most of the algorithmic building blocks used are equally applicable in other electrical engineering applications (for example, visual, RF and medical applications).
20 Credits
optional
Exam
Coursework

Code: 6EJ508

Multichannel Sound System Design

‘Space’ is increasingly required as a controllable audio parameter. Ultimately, the benefits extend far beyond the particular application of enjoyable home cinema with surround-sound, into fields as diverse as hearing-disability research, neurological disorder, environment acoustics and a host of audio-information displays in the workplace. This module aims to provide a new generation of sound engineers and audio equipment designers with the necessary understanding of multi-channel audio techniques and concomitant perceptual effects. Presenting immersive, multi-channel audio in the live arena isn’t just a case of replaying an event through the same amount of, bigger, speakers. Techniques will be discussed for addressing more than the standard 5 or 7 speakers used in the home environment with the analogue and digital modular design of multi-channel audio systems explored and utilised.

You will be designing, simulating, constructing and quantifying the performance of a multi-channel decoder progressing to the conceptual design and realisation of a novel, multi-channel auditory display.

More information
20 Credits
optional
Exam
Coursework

Code: 6EJ531

Video Streaming and Display Technology

Streaming media adds a dynamic aspect to a web page that communicates information through moving images and sounds, providing a richer learning environment than just text and pictures alone. Streaming allows media to be delivered via the web in such a way, that streamed data resides on the provider's server and not on the user's hard drive. It can be delivered as a continuous broadcast or can be a single data file. This module addresses the application of streaming technology including the design and implementation of a streamed broadcast. As part of the display technology aspect this module addresses the emerging areas of advanced projection technology and video wall set up, design and operation.
20 Credits
optional
Exam
Coursework

Code: 6EJ541

Embedded Systems Technology

Embedded Systems are products or sub-systems in which tiny computers are hidden in order to undertake a control function. They appear in a wide variety of forms today, including the motorcar, domestic appliances, stage, office and medical equipment, the sound studio, and industrial machinery. Embedded systems often exist in networked configurations and are a key feature of the Internet of Things phenomenon.

This module teaches the main elements of embedded systems hardware and software, using a current commercially available microcontroller as a focus of study. Industrially relevant hardware and software design skills are developed, including the use of C programming. A major practical assignment adopts a Problem Based Learning approach, with student teams being required to develop an embedded system to meet a given design requirement. A taught introduction is given to some of the wider contexts with which embedded devices are developed, for example relating to real time, low power, or high reliability.

More information
20 Credits
optional
Exam
Coursework

Please note that our modules are subject to change - we review the content of our courses regularly, making changes where necessary to improve your experience and graduate prospects.

University of Derby student drinking coffee

How you will learn

You will be based at our industry partner, Cloudbass, for some of your classes. Through this industry link, you will become involved in working with other broadcast companies such as Calrec and RTS too.

The course features field trips to live production events and, as part of your assessments in your final year, we assess you while you work on live broadcast events. 

How you will be assessed

You will be assessed by a variety of methods, including practical assessments, logbooks, exams, written coursework, group work and lab work.

Who will teach you

Programme leader

Ben Sams

Entry requirements

September 2020 typical entry requirements

RequirementWhat we're looking for
UCAS points120 (up to 16 from AS-levels)
Specific requirements at A-level

No specific subject requirements

Specific requirements at GCSEGCSE Maths and English Grade C/Grade 4 (or above) or equivalent qualification
IELTS6.0 (with 5.5 in each skills area)
Interview / AuditionN/A
PortfolioN/A

Alternative entry qualifications:

We usually consider an A-level in General Studies as a supplementary qualification. A good application/performance will be taken into account if you do not meet the criteria/offer conditions.

Our entry requirements for this course should be read together with the University's general entry requirements, which details subjects we accept, alternative qualifications and what we're looking for at Derby.

Fees and funding

2020/21 Fees

 Full-timePart-time
UK/EU

£9,250 per year*

N/A

International

£14,045 per year

N/A

* The fees stated above are for the 2019/20 academic year; fees for 2020/21 have not yet been confirmed by the UK government. We will update this information as soon as it is available.

Further information about our fees and support you may be entitled to.

How to apply

UK/EU students

Full-time students applying to start in September should apply for this course through UCAS or you can apply directly to the University for an undergraduate course if you’re not applying to any other UK university in the same year.

Apply through UCASApply directly to the University

Guidance for EU students post-Brexit

International students

Full-time students applying to start in September should apply for this course through UCAS or you can apply directly to the University for an undergraduate course if you’re not applying to any other UK university in the same year.

Apply through UCASApply directly to the University

Guidance for international applicants applying for an undergraduate degree

Careers

When you graduate, you will be well prepared to work in a number of roles including vision mixer, broadcast engineer, audio engineer or live event producer. The direct involvement of a leading industry specialist in this degree means you can be confident you have the skills that the industry is seeking.

We have an excellent employment track record, and our graduates are now succeeding in all areas of the wider entertainment industry. You could work as an engineer at a hire or production company – specifying, designing and operating sound, lighting, staging and video systems – or you could work as a theatre technical manager. Many of our graduates become freelance engineers or set up their own businesses.

As well as progressing to postgraduate studies, some graduates take the opportunity to work in broader fields such as design and manufacturing, media, broadcasting, acoustics, technical sales and support, education and event technology.

Where are they now? Find out where our graduates’ careers have taken them. 

Contact us

If you need any more information from us, eg on courses, accommodation, applying, car parking, fees or funding, please contact us and we will do everything we can to help you.

Contact us Contact us

Additional information about your studies

Download programme specification

Teaching hours

Like most universities, we operate extended teaching hours at the University of Derby, so contact time with your lecturers and tutors could be anytime between 9am and 9pm. Your timetable will usually be available on the website 24 hours after enrolment on to your course.

Please note: Our courses are refreshed and updated on a regular basis. If you are thinking about transferring onto this course (into the second year for example), you should contact the programme leader for the relevant course information as modules may vary from those shown on this page.

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