Gamification in higher education biosciences

Higher Education Academy event Hosted by Dr Louise Robinson and Dr Ian Turner of Forensic Science at University of Derby.

Event date: Friday, 13 May 2016 at 10.30 AM
Running until: Friday, 13 May 2016 at 4.00 PM

Date:

Friday 13 May 2016

Time:

10.30am - 4pm

Venue:

University of Derby, Kedleston Road, Derby DE22 3BD

About the lecture:

Games are a common aspect of everyday life and with the advent of mobile technology, millions of people are engaged in some form of gaming activity whether it is mobile, computer or table top gaming. If we can tap into this gaming psyche, it opens a new avenue for the delivery of material.

Play mechanics (how games work) are suited to a classroom environment where we want students to pick up and understand new skills then put them into practice. It creates a more casual atmosphere and ‘failing’ does not have the same negative connotations when applied correctly in a game context; the player becomes determined to complete a task rather than disheartened by the activity.

This workshop will discuss the theory of gamification and the type of play mechanics which can be employed in a teaching environment. You will be invited to play a conservation game created by Dr Robinson to demonstrate the application of gamification and how your players interact within an activity then begin to design your own game which could be used in your teaching. There will be plenty of opportunity for open discussion between attendees and the workshop leaders regarding practical application and game design.

More information and booking

For further information please contact Louise Robinson on 01332 593409 or email: l.robinson@derby.ac.uk