Dr Bruce Wiggins

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Dr Bruce Wiggins

Job title: Lecturer in Electronics and Sound

Email: b.j.wiggins@derby.ac.uk
Personal website: www.brucewiggins.co.uk
Phone No: +44 (0)1332 593157
Room: Markeaton Street 204

I'm a media friendly expert I'm a media friendly expert

Latest news

The game F1 2010 by Codemasters, which uses WigWare Ambisonic Plug-ins to create pre-rendered Ambisonic sound fields for use in the game, has won a BAFTA.  Codemasters used 10 large soundfields (totalling 175 Mb before compression) for various aspects of the game, e.g. the paddock and garage.  More details on the award can be found here, and details about the game itself can be found here.

Mac versions of my Wigware Ambisonic Plug-ins are now available!  I've started to port my VST plug-ins to the Mac platform. The plug-ins can be downloaded from here.

Ambisonic Audio in Codemasters DiRT 2 Game - The WigWare Ambisonic plug-ins have been used to create pre-mixed 3D soundscapes that react to listener position in the Codemasters game, DiRT 2. Codemasters are pioneering speaker agnostic surround audio in games, and the use of pre-rendered audio that still reacts to which way the camera is pointing is thought to be a world first.

An end for re-mixing? - Our stand at Sounds Expo 2007 had a portable, laptop based, version of the software we use to control the 40+ speakers in our Multi-channel Surround Sound Lab here at the University of Derby. 

Wii are the music makers - This BSc (Hons) Multimedia Technology and Music Production student project made use of the Wigware Ambisonic Encoders and Decoders in order to realise the 12-speaker surround sound array used. An example of how research inspires the curriculum at the University of Derby.

Recent publications

Conference Papers

Professional Journal

  • Paterson-Stephens, I; Wiggins, B; Denormal numbers in floating-point processor applications, GlobalDSP On-line Journal July 2003.
  • Paterson-Stephens, I; Wiggins, B; Quadrature filtering using an optimised Hilbert transform, GlobalDSP On-line Journal March 2003

Other Publications

Other public output (reports, exhibitions)

  • Wiggins, B., Lennox P., Flat Worm - 2.5D.  12 speaker 1st and 2nd order Ambisonic installation demonstration, Maxis festival, 2003.
  • Wiggins, B., Lennox, P., Worm - Real-time 32 speaker 1st and 2nd order Ambisonic installation demonstration, Maxis festival, 2002.

Experience in Industry

Current Activities / Links with Industry

  • On-going work with Codemasters bringing pre-mixed Ambisonic Surround Sound audio to their games.
  • On-going work with BBC R&D allowing for Ambisonic mixing and decoding of pre-recorded events.

Faculty: Arts, Design and Technology

School: School of Technology

Subject Area: Music and Media Technology

Lecturer on the programmes

Teaching responsibilities

Module leader for the undergraduate modules:

  • Analogue and Digital Electronics
  • Audio Systems Technology
  • Real-time Audio Digital Signal Processing
  • Multi-Channel Sound System Design
  • Musical Applications Programming
  • Digital Signal Processing & Sound Design

Also contributes to the modules:

  • Electrical Principles and Measurement
  • Computer Music Systems
  • Computer Systems and Networks
  • DSP Theory
  • Independent Studies

Have previously taught:

  • Real-time Software Engineering (MSc.)
  • Information Technology and Electronic CAD

Research interests

Audio Digital Signal Processing. Surround Sound Algorithmic research including work on Ambisonics, binaural and transaural approaches. Use of Heuristic Methods in the optimisation of multi-speaker decodes.

Membership of professional bodies and advisory committees

Fellow of the Higher Education Academy

Recent Conferences

Conference Presentations

Additional Interests and Activities

Recent Projects:

Teaching Informed by Research Projects:

2006/7 & 2007/8 - SPARG True Multi-channel Mixing Environment. The Signal Processing Applications Research Group has carried out much research into the field of hierarchical multi-channel audio platforms and algorithms (e.g. see the PDF here ). However, all current audio mixing and editing software is 'hard wired' to utilise only a fixed number of speakers and with internal workings predicated on stereo mixing paradigms making any true, flexible multi-channel sound mixing problematic at best. This project is carrying out the implementation and documenting of a true hierarchical, flexible, mixing environment using the already established, permanent Multi-channel Sound Research Lab at the University of Derby. Our KRK Multi-channel Sound Lab consists of 30 speakers and four subs allowing for full 3D audio creation and audition. Custom software to drive the various speaker arrays available in the lab (the WigWear Ambisonic Plug-ins) have been constructed and hosted on music production software (such as Reaper - www.reaper.fm and Audiomulch - www.audiomulch.com) in order to allow for the creative use of the system using a convenient and familiar workflow. This work is currently being fed into a number of undergraduate modules allowing our students to create cutting edge, future proof, audio presentations. The outcomes of this work were presented at the Institute of Acoustics' Reproduced Sound 24 International Conference. Posters were also presented at two University of Derby Learning, Teaching and Assessment Conferences. View Poster 1 PDF. View Poster 2 PDF.

2008/9 - Novel Human Computer Interaction Development. Following the recent success of the Multi-media Applications project 'Wii are the Music makers' (www.derby.ac.uk/press-office/news-archive/wii-are-the-music-makers) which resulted in local news and radio coverage along with a stand prepared for the 'NanoWhat' event (www.nanowhat.co.uk/), this projects aim was to both develop novel human computer interfaces and embed this work both into performance (the use of) and technical teaching content (the development of) using cheap, readily available materials which will allow more intuitive control of audio and lighting/show control software (such as Wii controllers and web cams, for example, costing around £20 each to create multi-touch and motion sensing controllers which would normally cost over £2000 each).
 
The work combined the use of hardware such as webcams, wii controllers and mobile phones along with available software (such as glovepie http://carl.kenner.googlepages.com/glovepie and eyesweb www.infomus.org/EywMain.html ) and custom written Java applications in order to create flexible, wireless, powerful and intuitive human computer interaction devices which will be used to control various audio/video/lighting parameters in different ways. For example, the motion of someone walking across a stage could be used to control the virtual position of a sound source, or wii controllers handed around the audience to remix audio loops in real-time.
 
Both the technical and artistic outcomes of this work were presented at the Forum for Innovation in Music Production and Composition, Leeds College of Music, UK. A poster was also presented at the University of Derby Learning, Teaching and Assessment Conference. View the Poster PDF.

Research Inspired Curriculum Fund Projects

2007/8 - The simulation of distance in multi-channel audio. This project was to carry out the necessary research to firstly ascertain what it is the SoundField mics are recording in order to encode distance. This was tested using our SoundField microphones in combination with the software packages Adobe Audition 3 and the Aurora audio testing plug-in suite. The results can then be used to create a plug-in for standard audio packages (a VST plug-in) to correctly encode distance cues with the panning information. The work will also feed into SPARG's previous research as it can also be used in the calibration of the Ambisonic decoders that have already been created by as distance compensation can then be setup to take into account a) what distance the SoundField mics were calibrated at (i.e. where their 'focal distance' is set to), and b) the distance at which the speakers are. This work was presented at Institute of Acoustics' Reproduced Sound 25 International Conference and the University of Derby's Annual Research Conference.

Wigware Plug-in Suite (Windows and Mac):

Wigware Ambisonic Decoder (WAD)

This program now comes in two flavours, as a Direct Show filter and a VST plugin. The Direct Show Filter allows any Direct Show capable audio player software (such as Windows Media Player) the ability to read and decode B-format wave files (the format of which is specified here on Richard Dobson's web page - details on the Waveformat extensible file format used can be found on Microsofts web site here - details on Ambisonics can be found here).

The VST version comes in 1st and 2nd order versions (3rd and 4th order versions to follow) and allows you to alter the polar patterns of the speaker feeds either across the whole frequency range or using 'Shelf Filters' with a variable cut-off. Both of the VST plugins will derive outputs for a standard ITU 5 speaker array, with higher orders giving better frontal resolution.

Check my personal website (http://www.brucewiggins.co.uk) for updates to this software:

Wigware Ambisonic Panner (mono to 1st and 2nd order)

Panning plug-in taking mono in, and passing out 1st or 2nd order B-format. These currently include near-field compensation and distance filters, but the panning only currently works on the surface of the sphere. These have been released early due to issues found with currently available Ambisonic encoders.

  • VST (PC) 1st and 2nd order Ambisonic Panning Plug-ins - v0.7
  • VST (Mac) 1st Order Ambisonic Panning Plug-ins can be found here.

Wigware Ambisonic Reverb (1st Order....2nd order coming soon)

A simple, recursive, 4-channel, reverb plug-in. Perfect for 1st order Ambisonics.

  • 1st Order Ambisonic Reverb Plug-in (PC)- v0.4 (based on the excellent open source Freeverb)
  • 1st Order Ambisonic Reverb Plug-in (Mac) can be found here.

Undergraduate qualifications

  • BSc (Hons) Music Technology and Audio Systems Design, University of Derby

Postgraduate qualifications

  • Postgraduate Certificate in Learning & Teaching in Higher Education, University of Derby

Research qualifications

  • PhD on The Real-Time Manipulation and Control of Three-Dimensional Sound Fields, University of Derby

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