Boxed / hard copy resources for teaching
Future-proof Graduates Compendium
A series of resources produced by BCU as an outcome from an HEA project. The resources include DVDs, worksheets, game boards, game cards, presentations and teaching notes.
- No offence meant - promoting cultural awareness
- Networking - skills and behaviours for the professional workplace
- Stone soup - social responsibility and team working
- Expecting the unexpected - dealing with the unexpected
- Too much information - new starters in the workplace
- Who, what, where - research skills on employability
- Ethical dilemmas - professional and ethical behaviour
- Getting on with it - managing emotions and reactions
This can be accessed from the project website
The Networking Game (UCLAN)
The Networking Game is a game to help participants gain confidence in social networking situations.
The object of the game is to reach the Pinnacle of Success. The game does not provide 'right' and 'wrong' answers, nor are the questions designed to allow a simple 'yes' or 'no'. Instead, working in teams, participants are encouraged to think about how their past and current experiences link with their future aspirations.
XING - Business Enterprise Game
XING is a business game which is fun, innovative and interactive designed to get students learning about how businesses are created and grown. Students gain knowledge about what is involved in setting up a business, and experience of working in a team. The game is played in teams of 6 and requires facilitators who can be academic staff, careers staff or external business people.
XING provides business scenarios or students can use their own business ideas, from which they develop a business plan and ultimately pitch their plan to their peers or employers.
More information is available on the Working Knowledge website

