Josh Brown, Computer Games Modelling and Animation, 2013

What are you doing now?  

After graduating in 2013, I initially found it hard to get a paid job within the games industry and spent about six months unemployed working on my portfolio from home. I contacted many companies and even attended a few interviews plus work experience days but no one wanted to take the risk of hiring an inexperienced graduate. I took the time I had to attend many training courses and events that focused on applying for jobs.

Whilst continuing to work for free with independent game studios as an artist, I got a job working for How2become. This company is primarily a book publisher specialising in career guides. Within my first month there I began writing my book ‘How to Become a Game Designer’ which details the job roles and work flow process of the game industry, how to write a CV, cover letter, interview techniques and how build a portfolio for any job role in the game industry. My book took 3 months from an idea to boxes of printed copies in front of me.

My book now sells globally through Amazon, Waterstone’s, How2become.com and many other outlets. Much to my surprise it has received great feedback, so much so that I am now a course director running my own game design courses in Kent.

What were the main reasons you took that course?

I chose to study Computer Games Modelling and Animation as the course covered everything I had always dreamed of doing as an aspiring video game artist. I have always wanted to be a part of the game development process and this course covered every aspect of that. I owe a lot to the CGMA course at the University of Derby.

Why did you choose to study the course at the University of Derby?

I remember my open day there well. I was very nervous and unsure of what to expect but as soon as I was there it had the best atmosphere out of all the universities I'd been to. Above all the tutors were very welcoming and convinced me they were the best to help me progress in my career.

How would you sum up the experience of studying this course at the University of Derby?

I very much miss my student life at Derby and often wish I was back there. It was a great life lesson. I enjoyed being in a diverse environment and learnt so much whilst making some great friends.

How did you find the lecturers and the support they gave you?

The lecturers were excellent. They really sold the course to me on my open day and it was clear throughout that they knew their subject and games industry back to front. They were down to earth and very approachable which made my experience very enjoyable.

How do you feel the University has helped you in your career so far?

I used the Career Development Centre a lot when I was at Derby and the advisors there gave me some great advice to build my CV which I am still using to this day.

What are your future plans?

Continue working for the book publishers whilst continuously promoting my book and running courses to help others be confident in their work and themselves at getting a job after university. One day I hope to start up my own game studio.

What would you say to anyone thinking for coming to study this course at the University of Derby?

That it is a great course to choose, it covers everything art and animation based whilst allowing you plenty of freedom to fit in the specific area of expertise you want to fill. Socialise with your colleagues and tutors as much as possible as after university as their help will still be invaluable.

"The course covered everything I had always dreamed of doing as an aspiring video game artist. I have always wanted to be a part of the game development process and this course covered every aspect of that. I owe a lot to the CGMA course at the University of Derby." Josh Brown